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hello and welcome back video channeler. today's video again concerns eternium mage and minions and new skills of the mage, frost beam and blink. for those who have already seen my previous video where i highlighted the new features introduced with eternium the new update, see how my young wizard grew a a little and it is now able to use a lot more skill than before. also i already maxed the fundamental skills for my build and am training those i consider most important, including the new frost beam skill in this video i wanted to show you my build of the magician and the additional skills and exchange them if situations require it my basic attack magic is lighting chain,
i use it to aggro monsters, the second is fireball, used on groups of monsters close together. the first activation ability is immolate, it does lots of damage, but it is very useful to hit many enemies at the same time as a second activation abilities we have the brand new frost beam which as we shall see is really helpful, finally i set as the third and final skills, the death from above, we will see the work ahead as passive instead i chose: glass cannon power infusion and intense training all the build as you can see is geared to doing the max damage.
these are then substituted, if it is necessary to have better defense and agility in the base attack by endurance and celerity let's try to pitch my build and the new frost beam skills as mentioned in the previous video ability favorite of my wingmen is the vortex that allows you to concentrate in one place all nearby enemies on the combo with immolate and frost beam as you can see is devastating during this video you will see used often this combo. while i wait that the other skills are recharged, i use the death from above that makes her pretty damage
one of the best features of the new skill is the ability to detach the the ray at any time and decrease the charging time. in case of strong monsters, to maximize the effect of the combo with frost beam, i interrupt the radius before the end of the effect freezing in this way the monsters remain focused at one point and i can use, for example, death from above causing extensive damage. we see a group of enemies start with combo in this case not all monsters are concentrated at the point hitted by the beam, however, even if we are hit by the monsters comes into play another important feature frost beam, which is the ability to recover hp very
quickly, from monsters hitted by the rays i often use this feature to be able to cure in this case, the monsters are very resistant the monster does not want to die, re-use the vortex ability and frost beam when i don't see particularly complicated situations as in this case, i change the skills so not make the game boring here's a nice bunch of monsters fed the combo is all there the monsters however were not particularly strong and i have no problem to kill them
as you can see the speakers calling for the display of video ads appear this often allows you to quickly gain gems that can be used for the desired upgrade combo vortex, immolate and frost beam followed by a beautiful death from above with the monsters close together the best possible combination to maximize damage and monsters deleted safely what a great bunch of monsters here is when this happens, keep the combo is problematic
changing strategy death from above because the monsters are still close among them and are not very resistant, many already die on the first lap of skill the rest will eliminate vortex and frost beam that's if we find a flaw to frost beam is the bullshit that he could not use to uneven surfaces if the monsters are higher up or lower down, they are not hitted by the beam. so they have to make me follow or to group them by vortex and then hitting them
the fact that i do not watch if the skills are ready or not, sometimes creates some problems here is, as mentioned before, this time i know that i made a huge mistake the beam does not frost is doing even tickling and the monsters are attacking me all together ok, it's not my good time use death from above and beak the only monster that was walking on his own distance from the collision. the other monsters are still laughing maybe you should run away i'm doing my best not to succumb to the herd
i must say that at the moment is not me let us not succeeding very well die doing one second escape so as to have a few seconds of time to recharge skills if i had not a spit of energy, the situation would be almost comical. take more time with death from above i can finally lock them with vortex and immediately frost beam to recover energy notice how i can fill up my energy in a very short now it is enough to end the fight.
as you may have seen my build can keep under control with no particular problems entire groups of monsters until my warrior is alive i even don't need to run away, otherwise you have to concentrate and use the skills at the right time to avoid a premature end, perhaps with a short break to allow you to recharge skills and at the appropriate time launch the frost beam to recover energy although few of these monsters are very strong and dangerous for those who had not noticed, while using death from above, you can activate other abilities
if the skills affect your wingmen, you are activated immediately otherwise it will be activated as soon as the end running ability. this allows you to make the most of the multishot ability that need to take good it aims to take effect. i am obliged to use the beam to recover energy and to decrease their death from above, and a series of chain lightning to eliminate even the last group of monster we recover all abilities
comboooo and frost beam to go go uhmmm very strong monsters, always use the technique to pull the little beam before his freezer effect ok resistant and also very harmful if i do catch more shots at the same time they're done ah, i had not said so far, but the frost beam can be directed sliding the finger in the green circle in evidence. so you can freeze the monsters who are approaching even if not initially from within the beam.
always remember not to stand too close the small group of monsters you will have no way to escape if necessary and might peck damages from the entire group without being able to fight back in the case in which the collision is trivial, use only the basic skills to avoid wasting the loaded ability to avoid the waiting time did i mention how much i hate the impossibility to use the frost beam on monsters at different heights from your hero? combo + death from above including the multishot and group of monsters eliminated effortlessly we activate the arrival of the many monsters of this level
too many people, but fortunately can be controlled without problems. never end here, cleared the last obstacle of the river of monsters, we are ready to face the boss first, however, we eliminate another group of monsters to recover some forces now i would not comment my warrior, but it spends more time on the ground to rest than to help against the monsters. let's disturb the boss
the giant armadillo armored dinosaur in this fight against the boss you will see yet another potential frost beam the frost beam in this case do not use it to do harm to the monster, but to keep it under control and possibly frozen to be able to use other skills like for example, the death from above to make the most possible damage. i try to use skills for the monster block and where necessary and possible use freezing so it is a few seconds without moving alternating frost beam to attacks, but the boss is very strong and it will be very long throw down here's my warrior has now decided to
take a rest and left me all alone against the boss. to every way the technique is clear block the monster with frost beam and the detachment right away to decrease the charging time ability. after which a monster locked try to use the skill with the highest damage such as death from above and if the boss or any other monster succeed to put you on the ropes, try to take time with blocking skills and reuse the frost beam to recover the energy.
now the monster is almost dead, so i can take advantage of the frost beam throughout its duration vortex, multi shot and the monster is only a memory. toh look who is coming back from his nap, i must say i was much help. we go to collect the reward eliminate unnecessary equipment since this trial, let alone rare equipment, the rest i sell it and recover money that i can invest in rings and pendants i told you i would show you both new skills, but first i wanted to show you the use of my builds for an entire level.
we exchange the ability death from above with blink and prepare to use it blink is the ability to create a hero clone that emulates the movements and teleports the hero the point indicated by the sign which is activating it. it has the advantage of being able to load the skills with more than one use so as to create multiple clones simultaneously, but i i think when an incomplete skills. it's true that through this ability is increased the damage but the clone life is so short which makes it almost useless. it would be helpful if the invocation was not
was at that time or in any case would not last so little for as i see it is a skill that needs to be improved in future patches. as you can see with the double clone the damage is high, but not enough to satisfy me, and i prefer this skill the death from above. well with this i concluded, i hope you enjoyed my video and remember to subscribe to my page and put a like to video to grow the channel. hello and to the next time
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